File: /var/www/vhosts/amphoragames.com/httpdocs/en/wp-content/themes/lawyeria-lite/js/jquery.masonry.js
/**
* jQuery Masonry v2.0.110517 beta
* The flip-side of CSS Floats.
* jQuery plugin that rearranges item elements to a grid.
* http://masonry.desandro.com
*
* Licensed under the MIT license.
* Copyright 2011 David DeSandro
*/
(function( window, $, undefined ){
/*
* smartresize: debounced resize event for jQuery
*
* latest version and complete README available on Github:
* https://github.com/louisremi/jquery.smartresize.js
*
* Copyright 2011 @louis_remi
* Licensed under the MIT license.
*/
var $event = $.event,
resizeTimeout;
$event.special.smartresize = {
setup: function() {
$(this).bind( "resize", $event.special.smartresize.handler );
},
teardown: function() {
$(this).unbind( "resize", $event.special.smartresize.handler );
},
handler: function( event, execAsap ) {
// Save the context
var context = this,
args = arguments;
// set correct event type
event.type = "smartresize";
if ( resizeTimeout ) { clearTimeout( resizeTimeout ); }
resizeTimeout = setTimeout(function() {
jQuery.event.handle.apply( context, args );
}, execAsap === "execAsap"? 0 : 100 );
}
};
$.fn.smartresize = function( fn ) {
return fn ? this.bind( "smartresize", fn ) : this.trigger( "smartresize", ["execAsap"] );
};
// ========================= Masonry ===============================
// our "Widget" object constructor
$.Mason = function( options, element ){
this.element = $( element );
this._create( options );
this._init();
};
// styles of container element we want to keep track of
var masonryContainerStyles = [ 'position', 'height' ];
$.Mason.settings = {
isResizable: true,
isAnimated: false,
animationOptions: {
queue: false,
duration: 500
},
gutterWidth: 0,
isRTL: false,
isFitWidth: false
};
$.Mason.prototype = {
_getBricks: function( $elems ) {
var selector = this.options.itemSelector,
// if there is a selector
// filter/find appropriate item elements
$bricks = !selector ? $elems :
$elems.filter( selector ).add( $elems.find( selector ) );
$bricks
.css({ position: 'absolute' })
.addClass('masonry-brick');
return $bricks;
},
// sets up widget
_create : function( options ) {
this.options = $.extend( true, {}, $.Mason.settings, options );
this.styleQueue = [];
// need to get bricks
this.reloadItems();
// get original styles in case we re-apply them in .destroy()
var elemStyle = this.element[0].style;
this.originalStyle = {};
for ( var i=0, len = masonryContainerStyles.length; i < len; i++ ) {
var prop = masonryContainerStyles[i];
this.originalStyle[ prop ] = elemStyle[ prop ] || null;
}
this.element.css({
position : 'relative'
});
this.horizontalDirection = this.options.isRTL ? 'right' : 'left';
this.offset = {};
// get top left position of where the bricks should be
var $cursor = $( document.createElement('div') );
this.element.prepend( $cursor );
this.offset.y = Math.round( $cursor.position().top );
// get horizontal offset
if ( this.options.isRTL ) {
this.offset.x = Math.round( $cursor.position().left );
} else {
$cursor.css({ 'float': 'right', display: 'inline-block'});
this.offset.x = Math.round( this.element.outerWidth() - $cursor.position().left );
}
$cursor.remove();
// add masonry class first time around
var instance = this;
setTimeout( function() {
instance.element.addClass('masonry');
}, 0 );
// bind resize method
if ( this.options.isResizable ) {
$(window).bind( 'smartresize.masonry', function() {
instance.resize();
});
}
},
// _init fires when your instance is first created
// (from the constructor above), and when you
// attempt to initialize the widget again (by the bridge)
// after it has already been initialized.
_init : function( callback ) {
this.reLayout( callback );
},
option: function( key, value ){
// get/change options AFTER initialization:
// you don't have to support all these cases,
// but here's how:
// signature: $('#foo').bar({ cool:false });
if ( $.isPlainObject( key ) ){
this.options = $.extend(true, this.options, key);
// signature: $('#foo').option('cool'); - getter
} else if ( key && typeof value === "undefined" ){
return this.options[ key ];
// signature: $('#foo').bar('option', 'baz', false);
} else {
this.options[ key ] = value;
}
return this; // make sure to return the instance!
},
// ====================== General Layout ======================
// used on collection of atoms (should be filtered, and sorted before )
// accepts atoms-to-be-laid-out to start with
layout : function( $bricks, callback ) {
// layout logic
var $brick, colSpan, groupCount, groupY, groupColY, j;
for (var i=0, len = $bricks.length; i < len; i++) {
$brick = $( $bricks[i] );
//how many columns does this brick span
colSpan = Math.ceil( $brick.outerWidth(true) / this.columnWidth );
colSpan = Math.min( colSpan, this.cols );
if ( colSpan === 1 ) {
// if brick spans only one column, just like singleMode
this._placeBrick( $brick, this.cols, this.colYs );
} else {
// brick spans more than one column
// how many different places could this brick fit horizontally
groupCount = this.cols + 1 - colSpan;
groupY = [];
// for each group potential horizontal position
for ( j=0; j < groupCount; j++ ) {
// make an array of colY values for that one group
groupColY = this.colYs.slice( j, j+colSpan );
// and get the max value of the array
groupY[j] = Math.max.apply( Math, groupColY );
}
this._placeBrick( $brick, groupCount, groupY );
}
}
// set the size of the container
var containerSize = {};
containerSize.height = Math.max.apply( Math, this.colYs ) - this.offset.y;
if ( this.options.isFitWidth ) {
containerSize.width = this.cols * this.columnWidth - this.options.gutterWidth;
}
this.styleQueue.push({ $el: this.element, style: containerSize });
// are we animating the layout arrangement?
// use plugin-ish syntax for css or animate
var styleFn = !this.isLaidOut ? 'css' : (
this.options.isAnimated ? 'animate' : 'css'
),
animOpts = this.options.animationOptions;
// process styleQueue
var obj;
for (i=0, len = this.styleQueue.length; i < len; i++) {
obj = this.styleQueue[i];
obj.$el[ styleFn ]( obj.style, animOpts );
}
// clear out queue for next time
this.styleQueue = [];
// provide $elems as context for the callback
if ( callback ) {
callback.call( $bricks );
}
this.isLaidOut = true;
return this;
},
// calculates number of columns
// i.e. this.columnWidth = 200
_getColumns : function() {
var container = this.options.isFitWidth ? this.element.parent() : this.element,
containerWidth = container.width();
this.columnWidth = this.options.columnWidth ||
// or use the size of the first item
this.$bricks.outerWidth(true) ||
// if there's no items, use size of container
containerWidth;
this.columnWidth += this.options.gutterWidth;
this.cols = Math.floor( ( containerWidth + this.options.gutterWidth ) / this.columnWidth );
this.cols = Math.max( this.cols, 1 );
return this;
},
_placeBrick : function( $brick, setCount, setY ) {
// get the minimum Y value from the columns
var minimumY = Math.min.apply( Math, setY ),
setHeight = minimumY + $brick.outerHeight(true),
i = setY.length,
shortCol = i,
setSpan = this.cols + 1 - i,
position = {};
// Which column has the minY value, closest to the left
while (i--) {
if ( setY[i] === minimumY ) {
shortCol = i;
}
}
// position the brick
position.top = minimumY;
// position.left or position.right
position[ this.horizontalDirection ] = this.columnWidth * shortCol + this.offset.x;
this.styleQueue.push({ $el: $brick, style: position });
// apply setHeight to necessary columns
for ( i=0; i < setSpan; i++ ) {
this.colYs[ shortCol + i ] = setHeight;
}
},
resize : function() {
var prevColCount = this.cols;
// get updated colCount
this._getColumns('masonry');
if ( this.cols !== prevColCount ) {
// if column count has changed, do a new column cound
this._reloadLayout();
}
},
reLayout : function( callback ) {
this._getColumns('masonry');
this._reloadLayout( callback );
},
_reloadLayout : function( callback ) {
// reset columns
var i = this.cols;
this.colYs = [];
while (i--) {
this.colYs.push( this.offset.y );
}
// apply layout logic to all bricks
this.layout( this.$bricks, callback );
},
// ====================== Convenience methods ======================
// goes through all children again and gets bricks in proper order
reloadItems : function() {
this.$bricks = this._getBricks( this.element.children() );
},
reload : function( callback ) {
this.reloadItems();
this.reLayout( callback );
},
// convienence method for working with Infinite Scroll
appended : function( $content, callback ) {
var $newBricks = this._getBricks( $content );
// add new bricks to brick pool
this.$bricks = this.$bricks.add( $newBricks );
this.layout( $newBricks, callback );
},
// removes elements from Masonry widget
remove : function( $content ) {
this.$bricks = this.$bricks.not( $content );
$content.remove();
},
// destroys widget, returns elements and container back (close) to original style
destroy : function() {
this.$bricks
.removeClass('masonry-brick')
.each(function(){
this.style.position = null;
this.style.top = null;
this.style.left = null;
});
// re-apply saved container styles
var elemStyle = this.element[0].style;
for ( var i=0, len = masonryContainerStyles.length; i < len; i++ ) {
var prop = masonryContainerStyles[i];
elemStyle[ prop ] = this.originalStyle[ prop ];
}
this.element
.unbind('.masonry')
.removeClass('masonry')
.removeData('masonry');
$(window).unbind('.masonry');
}
};
// ======================= imagesLoaded Plugin ===============================
// A fork of http://gist.github.com/268257 by Paul Irish
// mit license. paul irish. 2010.
// webkit fix from Oren Solomianik. thx!
$.fn.imagesLoaded = function(callback){
var elems = this.find('img'),
len = elems.length,
blank = "data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///ywAAAAAAQABAAACAUwAOw==",
_this = this;
// if no images, trigger immediately
if ( !len ) {
callback.call( this );
return this;
}
elems.bind('load', function() {
if ( --len <= 0 && this.src !== blank ) {
callback.call( _this );
}
}).each(function(){
// cached images don't fire load sometimes, so we reset src.
if (this.complete || this.complete === undefined){
var src = this.src;
// webkit hack from http://groups.google.com/group/jquery-dev/browse_thread/thread/eee6ab7b2da50e1f
// data uri bypasses webkit log warning (thx doug jones)
this.src = blank;
this.src = src;
}
});
return this;
};
// ======================= Plugin bridge ===============================
// leverages data method to either create or return $.Mason constructor
// A bit from jQuery UI
// https://github.com/jquery/jquery-ui/blob/master/ui/jquery.ui.widget.js
// A bit from jcarousel
// https://github.com/jsor/jcarousel/blob/master/lib/jquery.jcarousel.js
$.fn.masonry = function( options ) {
if ( typeof options === 'string' ) {
// call method
var args = Array.prototype.slice.call( arguments, 1 );
return this.each(function(){
var instance = $.data( this, 'masonry' );
if ( !instance ) {
return $.error( "cannot call methods on masonry prior to initialization; " +
"attempted to call method '" + options + "'" );
}
if ( !$.isFunction( instance[options] ) || options.charAt(0) === "_" ) {
return $.error( "no such method '" + options + "' for masonry instance" );
}
// apply method
instance[ options ].apply( instance, args );
});
} else {
return this.each(function() {
var instance = $.data( this, 'masonry' );
if ( instance ) {
// apply options & init
instance.option( options || {} )._init();
} else {
// initialize new instance
$.data( this, 'masonry', new $.Mason( options, this ) );
}
});
}
};
})( window, jQuery );